Tiny Worlds And Giant Mobs Mod Download
TINY WORLDS & GIANT MOBS! (Little Blocks & Gulliver!) Mod Showcase. Added 3 years ago by MinecraftServersWeb in Minecraft Mods.
This is the updated for generating world for Terraria 1.3. (endorsed by the original author) This standalone executable will generate a Terraria world guided by your input. You can choose background images, ores, crimson/corruption/both, Dungeon Size, and many, many more options to create a world to your liking. Want a world with high mountains, both crimson and corruption, a huge Dungeon, and no Pots? Spavn menyu dlya op 2 patch 2 09 1. You can make it, or whatever other world with TerraCustom. Also compatible with tModLoader mods and Leveled RPG mod generation.
I am open to suggestions for future iterations, especially since much was added in Terraria 1.3. Also, the code is, if you can code, I would love to make this a group effort. I'll guide you in coding your first feature. Latest Download: jopojelly's TerraCustom v0.5.4 (tModLoader 0.10.1.5/Terraria 1.3.5.2) (works with 1.3.5.3 too) For Windows Mac Linux -- (note, to play extra-large worlds, use ) (note, to watch world gen use ) Install and Usage: READ the file called README.txt.I'll be very disappointed in you if you ask something that was answered in there. PS: Let me know if you find anything that doesn't work as expected. Much credit goes to PinkPlum for the original.
Demo in 15 seconds. Features: Terrain: Surface Height (variance, upper and lower bounds), Dungeon Size, Temple Size, Tree Height, Surface Lakes, Surface Tunnels, World Width, World Height (Note: You need to download the tModLoader mod to play these extra large worlds. Be careful generating super small worlds, they don't work all the time.) Ores/Ore Amount: Choose which ores to spawn. Can spawn both, choose one, or let fate decide. Spawn amounts (0 to 500%) can also be specified.
Hardmode ores can be spawned as well (Both sets, if desired) Graphics Style: Choose styles for the moon, trees, the dungeon, moss, and jungle shrines. Previews for Trees,moss,moon.
Backgrounds: Choose biome background images. A preview of each style is shown as they are selected.
Choose underground biome background images. Miscellaneous: Choose between Random, Corruption, Crimson, Neither, or both, start in hardmode, spawn hardmode stripes, choose dungeon side, prevent corruption/crimson from spawning near jungle, guarantee or prevent Pyramids and Giant Trees. Challenge option: Several options to disable: trees, dungeon generation, temple generation, spider caves, hives, snow, jungle, pots, chests, altars, orbs/hearts, underworld, anthills, beaches Micro Biomes: Enchanted Sword Shrine, Sky Islands, Minecart Tracks, Gemstone Caves, Spider Caves, Marble Caves, Granite Caves, Underground Cabins, Thinice, Campsites Traps: Mining Explosives, Traps, Temple Traps Various Spawns: Crystal Hearts, Pre-Drop Meteors Downed Bosses/Found NPCS: Pre-down bosses or pre-find NPCs.
NPCs will spawn naturally if you build enough homes. Chests: Generate multiple sets of Biome chests, Jungle Shrines, Pots, Shadow Chests, Surface Chests, Underwater Chests, Temple Chests Debug: Save World After Each Step, Save World to tModLoader folder, Leveled RPG Mod options. Updates: Planned Soon (roughly in order of when I might do it) • Slider for Vein size • Chlorophyte Ore Option/Slider • Preview even more things: Jungle Shrines • Tile Spawns: Silt, Sand • Spawn Area: Prevent Snow too close, Choose challenge biome to spawn in • Altar amounts • Floating island size • Other water? • Giant Trees amounts. • Cave size • Obsidian Towers: Spawn, Range • Pregen surface mushroom biome? • Spawn surface hallow • Multiple Temples?
Multiple Dungeons? • Generate All one biome? Tipovoj proekt stanciya lechebnogo gazosnabzheniya.
• Starting weather? • Choose novel spawn locations •.whatever else by popular demand. Ready for Release • nothing yet v0.5.4 • Updated to tModLoader 0.10.1.5 to support newer mods. V0.5.3.1 • Updated to tModLoader 0.10.1.3 to support newer mods.
V0.5.3 • Updated to tModLoader 0.10.1.1 because a few mods need it. • Chinese Localization • If you are interested in translating to other languages, let me know. V0.5.2 • Updated to tModLoader 0.10.1 to take advantage of better memory management v0.5.1 • Fix double pyramids • Fix Crim+Corruption with 0 Corruption chasms. V0.5 • tModLoader 0.10.0.1 • Terraria 1.3.5.2. V0.4 • tModloader 0.9.2.1 • Fixed a player related bug • Prevent users from generating a world with too many chests • Leveled RPG 11 support v0.3.7 • Vastly improved settings saver. • Save multiple settings • Width and Height are now saved.
• Fixed trees all being 5 tiles high • Updated codebase to tModloader 0.8.3.5 and Terraria 1.3.3.3 v0.3.6 • Updated to tModLoader v0.8.3.4 and Terraria 1.3.3.2 • 'Force Enchanted Sword Shrine Real' option forces all shrines to be real (No fake swords) v0.3.5 • Updated to tmodloader v0.8.3.2 (fixes some mods being disabled on load) • Added slider for Geyser Spawn • Added Corruption Biome Amount slider • Added Crimson Biome Amount slider • Added option to force Crimson and Corruption to separate sides. • Fix shadow/hearts spawning in wrong spots v0.1 released • You can finally play extra large worlds using tModLoader. V0.3.4 • Fixed minecart tracks • Bypass Spawn Area Flatness option v0.3.3 • Updated to tModLoader 0.8.3.1 and Terraria 1.3.2.1 • Should fix problems with minecarts. V0.3.2 • Updated to tModLoader 0.8.1.1 and Terraria 1.3.1.1 v0.3.1 • Memory allocation expanded, allowing for extra-large worlds to actually be generated.